π

Commercial

Stage design CeBIT 2009

2009 for q˜bus / Deutsche Telekom

Realtime LED animations for exhibition

(python, programming, ui, work, project)

Stage-LEDs Survived CeBIT 2009

(work, java, realtime, animation, project)

Moviepilot - Redesign

2008 for Moviepilot.de

Improving design and usability of a movie community site.

(work, ui, web, project, rails, html, css)

Guitar RIG 3 Test

2009 Native instruments

Mockup for guitar filters

(ui, work, project)

18m x 1,5m Multitouch IFA 2008

2008 for q˜bus / Deutsche Telekom

Large scale multitouch applications for exhibition

(python, programming, ui, work, project, multitouch)

Lots of windows Tooll

Realtime content creation & editing

(work, realtime, 3d, demoscene, ui, project)

Circular dock Multitouch CeBIT 2008

2008 for q˜bus / Deutsche Telekom

Large scale multitouch applications for exhibition

(python, programming, ui, work, project, multitouch)

Project wizard Projektron-Redesign

2006-2008 for Projektron

Improving design and usability of a complex web-driven application.

(work, ui, web, project, html, css)

Early sketch Robodent

2007 for Robodent GmbH

Redesigning a dental application with qt

(QSS, work, ui, project)

The Simpsons / Overview of a tv series episode omdb.org - Interface Design

2006-2007 for omdb.org

Interface design for an open movie database.

(work, html, css, ui, project, rails)

Installation Streber PM

2005-2008 open source project

Design and implementation of a wiki-inspired project management software

(work, php, html, css, ui, project)

ZoneOptimization

2006 artec for SAP

Design a UI for an internal SAP research project.

(work, ui, project)

Demoreel 2004 Frames United

2005 for Frames United

Development of corporate design and implementation of a website.

(work, php, html, css, ui, project)

Marbel Revolution

2005 bit-side

Game design for mobile devices

(ui, work, game, project)

WLan Manager

2005 bit-side for Deutsche Telekom AG

Redesigning a desktop application

(ui, work, project)

Traffic paths

2005 experiment

Expermental visualization of user click paths

(ui, work, project)

Snake 3d

2005 bit-side

Concept art for a pitch

(work, game, project, concept art)

Welcome to arts Watermill Center - Interface Design

2004 for Michael Schön

Concept for the design of a community site.

(work, project, ui, html, css)

Camera magica

2004 bit-side

User interface for a mobile image application

(ui, mobile, work, project)

Hamlet-X: Die Verwandlung

2004 Volksbühne Berlin

Creating 3d backgrounds for a abstract piece on Hamlet

(work, 3d, rendering, animation, project, concept art)

Bruno Banani for men

2004 for Pack & Print

Product viz for a pitch.

(3d, rendering, work, project)

Taxi-Fever Taxi-Fever

2003-2004 from bitside GmbH

Game design for a mobile game.

(work, concept art, project, game, flash)

Ingame Blood fist

2003-2004 from bitside GmbH

Graphical design for a mobile game using martial arts style.

(work, concept art, game, project)

Redesigning maya

spare time project for fun

Suggested resign for Maya's graphical user interface

(work, ui, project)

Killer bee onAir

2003 for bit-side

Design and programming of a flash game.

(work, programming, flash, game, project)

Schnellsuche Interface for library terminals

2003 for self promotion

Suggested redesign of a terminal interface for libraries.

(work, ui, project)

Just games Just games

2000-2001 for TU-Berlin

In my final thesis for Architecture I designed a museum for computer games

(work, architecture, project, 3d, game)

Art

The bleeding tower Finally Inside

2010 for Still

Finally version of outside. Voted 1st at Evoke 2010

(art, demo, realtime, 3d, animation, project, demoscene)

Add lense flares You Should

2010 for Haujobb

Invitation for Evoke 2010 celebrating traditional demo scene "art"

(art, demo, realtime, 3d, demoscene, animation, project)

Trendwhore

2010 for Still

Realtime 3d-animation done in 3 days.

(art, demo, realtime, 3d, animation, demoscene, project)

The tunnel Passing

2008 for Still

Realtime 3d-animation showing the world passing by. Voted 1st at Function.

(art, demo, realtime, 3d, demoscene, animation, project)

Rise of light The Seeker

2008 for Still

Realtime animation for 3rd Intel Demo Competition. Voted 1st place.

(art, realtime, animation, demoscene, project, demo, 3d)

Bitcrusing Invoke

2008 for still

Invitation for Evoke 2008 as 64kb realtime animation. 2nd place at Breakpoint 2008

(art, demoscene, project, 64kb, realtime, 3d, animation)

Ride my white horses Malewitsch

2007 for still

Realtime art animation in 64kb showing a world of cubes. 1st place at BCN party.

(art, demoscene, realtime, 3d, 64kb, animation, project)

Still Ferner

2007 for still

Realtime animation. 1st at TUM 2007

(art, demo, realtime, 3d, demoscene, project, animation)

Into the light Iso9241

2007 for still

Realtime animation for the 2nd Intel Demo Competition. Voted 1st place.

(demoscene, art, realtime, demo, project, animation)

Ribbons Above

2007 for lkcc

Realtime animation. 5th at Breakpoint 2007

(art, demo, realtime, 3d, project, animation, demoscene)

LKCC Perfect Love

2005 for lkcc

Realtime animation. 3rd at Evoke 2005

(art, demo, realtime, 3d, demoscene, project)

Bauknecht Trocken

2003 for Bauknecht

Realtime 3d-animation as abstract graphical interpretation of a poem by Christian Melsa.

(art, demo, realtime, 3d, project, demoscene, animation)

Any Moment

2003 for matrix / haujob (unfinished)

Unfinished realtime animation project.

(art, demo, 3d, project)