Commercial
Stage design CeBIT 2009
2009 for q˜bus / Deutsche Telekom
Realtime LED animations for exhibition
(python, programming, ui, work)
Moviepilot - Redesign
2008 for Moviepilot.de
Improving design and usability of a movie community site.
(work, ui, web)
Multitouch IFA 2008
2008 for q˜bus / Deutsche Telekom
Large scale multitouch applications for exhibition
(python, programming, ui, work)
Multitouch CeBIT 2008
2008 for q˜bus / Deutsche Telekom
Large scale multitouch applications for exhibition
(python, programming, ui, work)
Projektron-Redesign
2006-2008 for Projektron
Improving design and usability of a complex web-driven application.
(work, ui, web)
Robodent
2007 for Robodent GmbH
Redesigning a dental application with qt
(Interface design, QSS, work)
omdb.org - Interface Design
2006-2007 for omdb.org
Interface design for an open movie database.
(work, ruby on rails, html, css, ui)
Streber PM
2005-2008 open source project
Design and implementation of a wiki-inspired project management software
(work, php, html, css, ui)
Frames United
2005 for Frames United
Development of corporate design and implementation of a website.
(work, php, html, css, ui)
Watermill Center - Interface Design
2004 for Michael Schön
Concept for the design of a community site.
(Interface design, work)
Hamlet-X: Die Verwandlung
2004 Volksbühne Berlin
Creating 3d backgrounds for a abstract piece on Hamlet
(work, 3d, concept, rendering)
Taxi-Fever
2003-2004 from bitside GmbH
Game design for a mobile game.
(work, concept art, game design)
Blood fist
2003-2004 from bitside GmbH
Graphical design for a mobile game using martial arts style.
(work, concept art, game design)
Redesigning maya
spare time project for fun
Suggested resign for Maya's graphical user interface
(work, maya, ui)
onAir
2003 for bit-side
Design and programming of a flash game.
(work, game design, programming, flash)
Interface for library terminals
2003 for self promotion
Suggested redesign of a terminal interface for libraries.
(Interface design, work)
Just games
2000-2001 for TU-Berlin
In my final thesis for Architecture I designed a museum for computer games
(work, architecture)
Art
Passing
2008 for Still
Realtime 3d-animation showing the world passing by. Voted 1st at Function.
(art, demo, realtime, 3d)
Invoke
2008 for still
Invitation for Evoke 2008 as 64kb realtime animation. 2nd place at Breakpoint 2008
(art)
Malewitsch
2007 for still
Realtime art animation in 64kb showing a world of cubes. 1st place at BCN party.
(art)
Iso9241
2007 for still
Realtime animation for the 2nd Intel Demo Competition. Voted 1st place.
(demoscene, art)
Trocken
2003 for Bauknecht
Realtime 3d-animation as abstract graphical interpretation of a poem by Christian Melsa.
(art, demo, realtime, 3d)
Any Moment
2003 for matrix / haujob (unfinished)
Unfinished realtime animation project.
(art, demo, realtime, 3d)
Guitar RIG 3 Test
Tooll
ZoneOptimization
Marbel Revolution
WLan Manager
Traffic paths
Snake 3d
Camera magica
Bruno Banani for men
The Seeker
Ferner
Above
Perfect Love