Commercial
Stage design CeBIT 2009
2009 for q˜bus / Deutsche Telekom
Realtime LED animations for exhibition
(python, programming, ui, work, project)
Moviepilot - Redesign
2008 for Moviepilot.de
Improving design and usability of a movie community site.
(work, ui, web, project, rails, html, css)
Multitouch IFA 2008
2008 for q˜bus / Deutsche Telekom
Large scale multitouch applications for exhibition
(python, programming, ui, work, project, multitouch)
Multitouch CeBIT 2008
2008 for q˜bus / Deutsche Telekom
Large scale multitouch applications for exhibition
(python, programming, ui, work, project, multitouch)
Projektron-Redesign
2006-2008 for Projektron
Improving design and usability of a complex web-driven application.
(work, ui, web, project, html, css)
omdb.org - Interface Design
2006-2007 for omdb.org
Interface design for an open movie database.
(work, html, css, ui, project, rails)
Streber PM
2005-2008 open source project
Design and implementation of a wiki-inspired project management software
(work, php, html, css, ui, project)
ZoneOptimization
2006 artec for SAP
Design a UI for an internal SAP research project.
(work, ui, project)
Frames United
2005 for Frames United
Development of corporate design and implementation of a website.
(work, php, html, css, ui, project)
WLan Manager
2005 bit-side for Deutsche Telekom AG
Redesigning a desktop application
(ui, work, project)
Watermill Center - Interface Design
2004 for Michael Schön
Concept for the design of a community site.
(work, project, ui, html, css)
Camera magica
2004 bit-side
User interface for a mobile image application
(ui, mobile, work, project)
Hamlet-X: Die Verwandlung
2004 Volksbühne Berlin
Creating 3d backgrounds for a abstract piece on Hamlet
(work, 3d, rendering, animation, project, concept art)
Taxi-Fever
2003-2004 from bitside GmbH
Game design for a mobile game.
(work, concept art, project, game, flash)
Blood fist
2003-2004 from bitside GmbH
Graphical design for a mobile game using martial arts style.
(work, concept art, game, project)
Redesigning maya
spare time project for fun
Suggested resign for Maya's graphical user interface
(work, ui, project)
onAir
2003 for bit-side
Design and programming of a flash game.
(work, programming, flash, game, project)
Interface for library terminals
2003 for self promotion
Suggested redesign of a terminal interface for libraries.
(work, ui, project)
Just games
2000-2001 for TU-Berlin
In my final thesis for Architecture I designed a museum for computer games
(work, architecture, project, 3d, game)
Art
Finally Inside
2010 for Still
Finally version of outside. Voted 1st at Evoke 2010
(art, demo, realtime, 3d, animation, project, demoscene)
You Should
2010 for Haujobb
Invitation for Evoke 2010 celebrating traditional demo scene "art"
(art, demo, realtime, 3d, demoscene, animation, project)
Trendwhore
2010 for Still
Realtime 3d-animation done in 3 days.
(art, demo, realtime, 3d, animation, demoscene, project)
Passing
2008 for Still
Realtime 3d-animation showing the world passing by. Voted 1st at Function.
(art, demo, realtime, 3d, demoscene, animation, project)
The Seeker
2008 for Still
Realtime animation for 3rd Intel Demo Competition. Voted 1st place.
(art, realtime, animation, demoscene, project, demo, 3d)
Invoke
2008 for still
Invitation for Evoke 2008 as 64kb realtime animation. 2nd place at Breakpoint 2008
(art, demoscene, project, 64kb, realtime, 3d, animation)
Malewitsch
2007 for still
Realtime art animation in 64kb showing a world of cubes. 1st place at BCN party.
(art, demoscene, realtime, 3d, 64kb, animation, project)
Ferner
2007 for still
Realtime animation. 1st at TUM 2007
(art, demo, realtime, 3d, demoscene, project, animation)
Iso9241
2007 for still
Realtime animation for the 2nd Intel Demo Competition. Voted 1st place.
(demoscene, art, realtime, demo, project, animation)
Above
2007 for lkcc
Realtime animation. 5th at Breakpoint 2007
(art, demo, realtime, 3d, project, animation, demoscene)
Perfect Love
2005 for lkcc
Realtime animation. 3rd at Evoke 2005
(art, demo, realtime, 3d, demoscene, project)
Trocken
2003 for Bauknecht
Realtime 3d-animation as abstract graphical interpretation of a poem by Christian Melsa.
(art, demo, realtime, 3d, project, demoscene, animation)
Any Moment
2003 for matrix / haujob (unfinished)
Unfinished realtime animation project.
(art, demo, 3d, project)
Survived CeBIT 2009
Guitar RIG 3 Test
Tooll
Robodent
Marbel Revolution
Traffic paths
Snake 3d
Bruno Banani for men