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Client

q˜bus mediatektur

What I did

  • Python application development
  • OpenGl render performance
  • Addition concept design
  • Addition game/level design

Tools I used

  • TextMate
  • Python
  • sednaRE
  • XCode
  • Shark
  • Subversion

Links

Multitouch CeBIT 2008

Large scale multitouch applications for exhibition
2008 for q˜bus / Deutsche Telekom


Attraction (2008) - The large scale multitouch wall attracted a crowd
At CeBIT 2008 I was responsible for the interface implementation of a large scale multitouch application at the booth of the Deutsche Telekom AG. The seamless projection of 12m x 2m was done by 3 high-resolution projectors and parallel rendering of several MacPro. The application featured menus, video-players, slide-shows and a little multi-player game.


How large is your TV-screen? (2008) - The touch wall made some people quiet excited.

Lots of windows (2008) - With the UI you could access a lot of HD content

The implementation was done with Python building upon q~bus' in-house 3d-render-engine sednaRE. The project was highly acclaimed and became one the major attractions of the Telekom-booth.


Calibration time (2008) - Team-members hunting a bug

Masses (2008) - The CeBIT 2008 was quiet a success for Deutsche Telekom AG