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Client

q˜bus mediatektur

What I did

  • Python application development
  • C++ plugin programming
  • GlSl shaders
  • OpenGl render performance
  • Addition concept design

Tools I used

  • TextMate
  • Python
  • XCode
  • Shark
  • Plone/Zope
  • Subversion

Links

Multitouch IFA 2008

Large scale multitouch applications for exhibition
2008 for q˜bus / Deutsche Telekom


18m x 1,5m (2008) - Final tweaking just before the IFA starts

This was the second multitouch application I was working on at q-bus. Since we could build upon our framework developed for cebit 2008 we concentrated on content presentation and interaction design. The multitouch display with the huge dimension of 18m x 1.5m and a resolution of 12600 x 1050 was driven by cluster of synced render clients.

Despite two interactive scenes with a lot work in python scripting, I also got the chance with work with GLSL shaders to distort the scroll texts in the background. For an hourly showcase application, I also wrote several particle paint methods which also reacted on FFT-driven sound analysis.

Gallery