Bit-side developed Taxi Fever for an advertising campaign of debitel. It was so successful that we also ported the game to Flash for Cebit 2004. For me this was project was like a time tunnel back to old school: Doing game design under under the extremely difficult restrictions of early mobile phones felt just like programming the KC87.
For a very urgent deadline, I designed and programmed a flash game for a booth at IFA 2003 within one week. The general idea was to explode all the bubbles before any of them touched the ground. The player controlled a small bee with a gyro mouse.
The game featured some extra weapons and a high-score table.