Dipl. Ing. Thomas Mann
10439 Berlin
Germany
- Interface design and usability
- Script programming
- Realtime 3D
- Motion design
- Graphic and concept design
- 3D modeling
References
Retrospect
Tools
Programming
Awards
Profile
At age 12 I began to engage in Computer Scene and was busy to make the most of combining pixel graphics and programming. To strengthen my artistic skills, I decided to study Architecture, in which I received my degree in 2001 with excellent results on my thesis. During this time I also worked for a company called echtzeit in high-end 3d computer simulation with which we were invited to SigGraph 1997 and 1998.
After this I worked two years as Art Director with Deutsche Software Systemhaus AG where I learned to channel my technical and artistic skills into results for the "real world". During this time I gathered fundamental knowledge in project management, cost estimation, and team leadership.
Since my interest in computer graphics did not abate during the last 20 years, I got involved in the Demo scene where I made several demos and 64kb intros and am busy in developing a solution for realtime motion design, modeling and editing. Additionally I lead the open source project Streber.
Since 2002 I have been working as a freelancer in graphics, interface design and script programming. In Autumn 2009 I was hired as Senior UX-Designer by Nokia Berlin.